Best Buy inspires people of all ages to connect, learn, innovate, and improve their lives. We believe that technology can empower people to dream big and accomplish great things. Across the country, many communities lack support and access to the tools and training that can unlock a better future and prepare youth for the challenges ahead.

 

 

 

 

The Clubhouse Network is an international community of 152 Clubhouses in 20 countries, where young people from low-income communities explore, tinker, and express themselves with technology. Founded in 1993 in collaboration with the MIT Media Lab, The Clubhouse Network helps our youth members become more creative and confident learners through discovering their interests in STEM. Each Clubhouse provides a free, creative, safe, out-of-school learning environment where youth members work with adult and peer mentors to develop skills in A.I., coding, robotics, VR, 3D modeling, animation, gaming, videography, digital music, and more.

 

 

Best Buy Teen Tech Centers are a place where teens can develop

critical skills through hands- on activities that explore their interests

in programming, film-making, music production and design.

Each location works to bridge the digital divide by giving youth

access to tech education opportunities, relationships that help

to build confidence, and a foundation for school and career success.

A partnership with The Clubhouse Network connects

members to a global community of over 130 clubhouses

in 20 countries.

 

Media Arts

Graphic Design – 3D Printing – Music Production  – Game Design
Photography – Virtual Reality – Videography

Best Buy Teen Tech Centers provide tech access, training and mentorship to young people in disinvested communities.
The Best Buy Foundation is on track to support 100 locations by 2025.
An initiative of the Best Buy Foundation.

 

Funded by Best Buy and the Clubhouse Network.

 

Youth Leadership. Youth learn skills to engage in leadership and organizing activities around several issues, including environmental justice and education reform.

 

Best Buy career pathways

 

Career Pathways:

Youth participate in weekly workshops on their specific C2C pathway, college/career readiness, hands-on projects, and paid summer internships.

C2C PATHWAYS EXPLORERS PROGRAM:

This is a workforce development program designed for participants (explorers) ages 14-24 who would like to explore possibilities in education and career pathways. Explorers must demonstrate a commitment to the program, required sessions, and projects.

College Access

and Success:

This program helps students to enter and complete post-secondary education with case management and mentoring throughout their senior year in high school to college completion. It includes informational sessions for parents and students, college tours, assistance in completing applications and financial aid forms, and ongoing support.

 

 

Youth Projects

 

Youth Projects

Yareli Recinos-Ramirez
La Belleza de Veracruz. (The beauty of Veracruz)

 

       
Leeon’ne Richards
Identity Crisis (Crisis de identidad)
Jesus Angel Arriaga
The boy that never gave up. (El chico que nunca se rindió)

Sumer Program Youth
Blood Vow

Krystal Martinez Bravo
Light In The Darkness
Esteban Abril
Sunset on Detroit in winter

$500 Canon Contest Winner

 

 

 

 

 

 

MEET OUR STAFF

 

ADRIAN SALAZAR

Best Buy Teen Tech Center
Coordinator

Noelly Guerrero

Best Buy Teen Tech Center
Career Path Ways Facilitator

David Branch

Best Buy Teen Tech Center
Assistant Coordinator

Marisol Teachworth

Youth Director
CBO